百晓学者学者目录

张燕翔

副教授,中国科学技术大学

精选作品

期刊论文

2026

虚拟制片技术在科普视频中的应用路径探究

陈倩,张燕翔

《今传媒》

2026

AIGC技术赋能科技馆科学文化传播创新实践研究

纪一诺,张燕翔

《今传媒》

2026

新媒体产品设计 = New media product design

张燕翔

《清华大学出版社》

2026

InteractiveChordScape: Democratizing Musical Understanding through Embodied Spatial Mixing in VR

YanXiang Zhang, Yiwen Li

2026

Explore-and-Scrutinize: A Spatio-Temporal Decoupling Paradigm for Interactive Analysis in Panoramic Video on the Web

YanXiang Zhang, Yi Qiu

2026

Bridging Spatiotemporal Scales: A Hybrid Web3D Framework for History Education

YanXiang Zhang, XinYi Chang

IEEE Computer Graphics and Applications

2026

Entangled Mediation: An Empirical Study of Intent Drift in Human–AI Co-Creation with a Text-to-Image Model

YanXiang Zhang, Siyuan Wang

2026

Dongba Handmade Papermaking: Constructing an XR Multimodal Narrative System for Intangible Cultural Heritage

YanXiang Zhang, ChenXiao Zhao, Shixian Ding, Shukun Tang

SN Computer Science

2026

Effect Evaluation of AI-Driven Immersive Multimodal Design on Traditional Painting Teaching-Taking the Night Revels of Han Xizai as an Example

Junyu Zhou, Ruiyang Chen, Yi Qiu, YanXiang Zhang

Lecture notes in computer science

2025

AIGC语境下科普创作的科学性与叙事性协同优化策略研究

张燕翔,朱育慧,黄荣丽,李红林

《科普研究》

2025

Efficient Representation and Web3D Presentation of Panoramic ICH Videos based on AIGC Content Optimization and Hybrid Storage Architecture

YanXiang Zhang, Yufei Feng

international conference on 3D web technology

2024

Impact of Acceleration and Angle in the Real Environment on Cybersickness

YanXiang Zhang, Wang yuxiao

Lecture notes in computer science

2024

Study on the Influence of the Total Front HMI Size in Intelligent Cabins on the Drivers’ Eye Movement Behavior

Wang Yuxiao, YanXiang Zhang

Lecture notes in computer science

2024

AI-Driven Creativity Unleashed: Exploring the Synergistic Effects of UGC and AIGC in Metaverse Gaming from a User Perspective

YanXiang Zhang, Wenbin Hu

2024

Interactive Augmented Reality to Support Education

YanXiang Zhang, Qingqing Zhao

Encyclopedia of Computer Graphics and Games

2023

面向历史教育的红色遗迹VR互动漫游艺术设计

张燕翔,凌齐贤

《设计艺术研究》,Vol. 13, No. 4

2023

Multimodal teaching analytics: the application of SCORM courseware technology integrating 360-degree panoramic VR in historical courses

YanXiang Zhang, Ya Wang, Guimin Fan, Yi Song, Yunfeng Hu

Scientific Reports

2023

In the Future Metaverse, What Kind of UGC do Users Need?

YanXiang Zhang, Wenbin Hu

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2023

Digital Map Based VR Ethnographic Design of Chinese Traditional Hand-Made Paper Culture

YanXiang Zhang, ChenXiao Zhao, Shixian Ding, Wenbin Hu, Shukun Tang

Lecture notes in computer science

2023

Integrating Fragmented Historical Sites VR Based on Time-Space Clues for Modern History Education

YanXiang Zhang, Yidan Wang, Yi Song

Lecture notes in computer science

2023

The Application of “Panoramic VR Fusion Animation Reproduction” of Historical Sites in Modern History Education Under the Multimodal Learning Theory

YanXiang Zhang, Ke Wang

Lecture notes in computer science

2023

A VR-Based “Time-Space” Interactive Map Teaching System for Modern Chinese History

YanXiang Zhang, Wenbin Hu, QiXian Ling, ChenXiao Zhao, Yi Fan Song

Lecture notes in computer science

2022

A Preliminary Study on the Teaching Mode of Interactive VR Painting Ability Cultivation

YanXiang Zhang, Yang Chen

Lecture notes in computer science

2022

Collaborative Mixed Reality Annotations System for Science and History Education Based on UWB Positioning and Low-Cost AR Glasses

YanXiang Zhang, LiTing Tang

Lecture notes in computer science

2022

Collaborative VR Scene Broadcasting for Geometry Education

YanXiang Zhang, JiaYu Wang

Lecture notes in computer science

2021

The Effect of Camera Height on The User Experience of Mid-air 360° Videos

YanXiang Zhang, Yingna Wang, Beidollahkhani Azadeh, Zheng Xi

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2021

"Through the Solar System" ——XR science education system based on multiple monitors

YanXiang Zhang, Jiayu Wang

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2021

An Embedded Virtual Experiment Environment System for Reality Classroom

YanXiang Zhang, Yutong Zi, Jiayu Wang

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2020

新媒体科普概论 = Introduction to new media for science popularization

张燕翔

《中国科学技术出版社》

2020

A Study on the Effects of Head Mounted Displays Movement and Image Movement on Virtual Reality Sickness

YanXiang Zhang, RuoYi Wang

IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)

2020

A Comparative Study of the Influence of the Screen Size of Mobile Devices on the Experience Effect of 3D Content in the Form of AR/VR Technology

YanXiang Zhang, Zhenxing Zhang

Lecture notes in computer science

2020

Walk Through a Virtual Museum with Binocular Stereo Effect and Spherical Panorama Views Based on Image Rendering Carried by Tracked Robot

YanXiang Zhang, Ge Wang

Lecture notes in computer science

2019

科普信息图设计研究

周银燕,张燕翔

《科普研究》

2019

Design of Paper Book Oriented Augmented Reality Collaborative Annotation System for Science Education

YanXiang Zhang, Tao Li, Yaping Lu, Ying Li

IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)

2019

The Visual Guidance Technology of Synchronizing Camera Animation and 360-degree CVR for Science Education

YanXiang Zhang, Ying Li

2019

Application Advantages and Prospects of Web-Based AR Technology in Publishing

YanXiang Zhang, Yaping Lu

Lecture notes in computer science

2019

Design of a SCORM Courseware Player Based on Web AR and Web VR

YanXiang Zhang, WeiWei Zhang, YiRun Shen

Lecture notes in computer science

2019

Intercultural Communication Research Based on CVR: An Empirical Study of Chinese Users of CVR About Japanese Shrine Culture

Ying Li, YanXiang Zhang, MeiTing Chin

Lecture notes in computer science

2019

Interactive spatial augmented reality system for Chinese opera

YanXiang Zhang, YiRun Shen, WeiWei Zhang, ZiQiang Zhu, Pengfei Ma

ACM SIGGRAPH Posters

2019

Interactive virtual reality orchestral music

YanXiang Zhang, Tao Li, YiRun Shen, Elieisar Clayton, Abassin Sourou Fangbemi

ACM SIGGRAPH Posters

2019

Design of an Interactive Spatial Augmented Reality System for Stage Performance Based on UWB Positioning and Wireless Triggering Technology

YanXiang Zhang, YiRun Shen, WeiWei Zhang, ZiQiang Zhu, Pengfei Ma

Applied Sciences

2018

舞台展演交互式空间增强现实技术

张燕翔

《中国科大》

2018

增强现实出版物的叙事设计研究

张燕翔,张伟伟

《科技与出版》,No. 6

2018

优美的科学. 运动与变化

张燕翔

《中国科学技术大学出版社》

2018

Design of an AR and VR supported SCORM courseware player

YanXiang Zhang, Weiwei Zhang

2018

Campus SAGA

YanXiang Zhang, YiRun Shen, Weiwei Zhang

2017

基于增强现实技术下的中小学戏曲素质教育研究

郭延龙,张燕翔

《四川戏剧》,No. 7

2017

虚拟\增强现实技术及其应用 = Virtual reality/augmented reality technology and its applications

张燕翔

《中国科学技术大学出版社》

2017

国际科技学术会议Poster的信息编辑应用研究

郭延龙,张燕翔

《科技与出版》,No. 4

2017

虚实互动融合技术模式下的戏曲编剧与舞美设计研究

郭延龙,吴家宝,张燕翔

《人文天下》

2017

立体影像制作及呈现数学模型研究

叶卉,张燕翔

《科技与创新》

2017

Integrating performer into a real-time augmented reality performance spatially by using a multi-sensory prop

YanXiang Zhang, Pengfei Ma, ZiQiang Zhu

ACM Symposium on Virtual Reality Software and Technology (VRST)

2017

Walk through a Museum with Binocular Stereo Effect and Spherical Panorama Views

YanXiang Zhang, ZiQiang Zhu, Pengfei Ma

International Conference on Culture and Computing

2017

3D Shadow Art Sculpture Based On Real Items

YanXiang Zhang, Dong Dong, Yanlong Guo

ACM SIGCHI Conference on Creativity and Cognition (C&C)

2016

增强现实技术融合下的戏曲艺术探析

黄荣丽,张燕翔

《艺术科技》

2016

基于技术接受模型下的戏曲传播模式变迁研究——以黄梅戏为例

郭延龙,张燕翔

《艺术科技》

2016

On Stage Interactive Spatial AR for Drama Performance

YanXiang Zhang, ZiQiang Zhu, Abassin Sourou Fangbemi

IEEE International Symposium on Mixed and Augmented Reality (ISMAR)

2016

Interactive Spatial AR for Classroom Teaching

YanXiang Zhang, ZiQiang Zhu

Lecture notes in computer science

2016

Time-Based Nonlinear Interactive Player

YanXiang Zhang, Hui Ye

Lecture notes in computer science

2015

动画艺术形态语义:动画短片的创意表现 = Morphologic semantics of animation art:the creative display of animation short film

张燕翔

《电子工业出版社》

2014

增强现实电子出版物体验营销的效果研究——以《增强现实虚拟互动科普读物》为例

朱赟,张燕翔

《科技与出版》,No. 7

2014

虚拟现实技术:走向融合的旅程

张燕翔

《中国教育网络》

2013

Painting Based Cubic VR Also for CAVE and Spherical Screen Film

YanXiang Zhang, Ding Min, ZiQiang Zhu, Sui Dan, Abassin Sourou Fangbemi

International Conference on Culture and Computing

2013

Resynchronize Japanese "Geisha" Dance Video Using Music of Different Styles

YanXiang Zhang, Abassin Sourou Fangbemi, Dong Dong

International Conference on Culture and Computing

2007

当代科技艺术

张燕翔

2001

使用鱼眼镜头制作QuickTime CubicVR

张燕翔,吴敏,邵敏勇

《系统仿真学报》

会议论文

2012

当代科技艺术:一类独具优势的科普作品

张燕翔

《安徽首届科普产业博士科技论坛——暨社区科技传播体系与平台建构学术交流会论文集》

书籍章节

2012

Seamlessness and Distortlessness Full Spherical Screen Film Technology

YanXiang Zhang

Lecture notes in electrical engineering

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